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Winnitt adds Gaming Realms' Slingo Devil's Lock to game portfolio

Deals & M&A · SectorWire deskSource published 2 min read

Winnitt has offered the casino game Slingo Devil's Lock since Thursday 22 October 2026. The title is developed by Gaming Realms and combines elements of bingo and slot machines, the outlet reported.

In Slingo Devil's Lock, players receive five rounds to combine numbers on spinning reels with numbers on a 25-square playing field. Marking five numbers on a horizontal, vertical or diagonal line forms a Slingo, and the field contains 12 possible Slingo lines. The more Slingos a player collects, the higher the reward on the pay ladder. After the five standard rounds, players can buy extra rounds, with the cost depending on progress in the game and potentially exceeding the original stake.

At five, six or seven Slingos, the Ontgrendelbonus is activated, consisting of one round on two, four or eight reels respectively, the report said. During the bonus the devil can respin reels, with the new prize always higher than the original prize, and extra rolls can be unlocked. Several jackpots are available in the Ontgrendelbonus, the highest being the Grand jackpot, which pays 1,000 times the original stake.

At eight or more Slingos, the Devil's Lock bonus rounds are activated, with players receiving three, six, 12 or 24 bonus rounds depending on the number of completed Slingos. These are played on a slot machine with 15 separate reels. The game also includes a devil symbol that can change numbers into Wild symbols, and the devil can turn into a Superdevil that marks several squares on the playing field at once.

CasinoNieuws.nl describes Slingo generally as a combination of bingo and slot machines in which players receive a card with numbers and a fixed number of spins to cross off those numbers, forming horizontal, vertical or diagonal lines as in bingo. Each completed line is called a Slingo, and the games contain special symbols such as Wilds that allow players to cross off extra numbers. In some games players can buy extra spins for a fee. The report gives a maximum win of 1,361 times the stake.

End-of-day close Gaming Realms (GMR), GBp, to 26 October 2026
Story date8 September 202626 October 2026

Last close GBp 28.70 on 26 October 2026. GBp 29.60 on the story date (23 October 2026). Range GBp 28.70 to 32.00, axis not from zero. Delayed end-of-day data, not live. Not investment advice.

Cite as: SectorWire, “Winnitt adds Gaming Realms' Slingo Devil's Lock to game portfolio”, 23 October 2026, https://sectorwire.news/item/winnitt-adds-gaming-realms-slingo-devil-s-lock-to-game-portfolio/

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Gaming Realmsdown 3.0%1DLatest close · change from previous closeLSE AIM: GMR · · end-of-day, delayed

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Gaming Realms LSE AIM: GMR

Financial year ended 31 December 2025 · data retrieved 17 October 2026

Revenue
GBP 31.4mYahoo Finance (data provider, from company reports)
Operating income
GBP 8.5mYahoo Finance (data provider, from company reports)
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Entity mapsupplier tooperates inpartnered withWinnittGaming RealmsNetherlandsUKAristocrat Interactive
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