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Konami raises FY27 revenue guidance after first-half growth

Deals & M&A2 min read

In brief

  • Konami raised FY27 revenue guidance to ¥583bn from ¥505bn and pre-tax profit guidance to ¥193bn from ¥143bn.
  • First-half revenue rose 37 per cent to ¥307.98bn; operating profit rose 73.1 per cent to ¥111.26bn.
  • Digital Entertainment was the largest segment at ¥243.52bn, up 44.3 per cent.
  • Konami shares closed 15.02 per cent higher at ¥26,385.00 in Tokyo on Friday.

Konami has raised its full-year guidance for FY27 after reporting revenue growth of 37 per cent for the first half of the fiscal year, the company said. The Tokyo-listed gaming supplier now expects full-year revenue of ¥583bn and pre-tax profit of ¥193bn, compared with previous guidance of ¥505bn and ¥143bn respectively. Shares in Konami Group Corp. (TYO:9766) closed 15.02 per cent higher at ¥26,385.00 in Tokyo on Friday.

Revenue for the six months ended 30 September 2026 rose 37 per cent to ¥307.98bn, with growth accelerating in the second quarter from 7.7 per cent in the first quarter, according to the company. Operating profit increased 73.1 per cent year on year to ¥111.26bn, and net profit rose 70.5 per cent to ¥79.24bn.

The Digital Entertainment segment was the largest contributor to revenue at ¥243.52bn and the fastest growing, with an increase of 44.3 per cent, the company said. The segment, which includes the Metal Gear and Silent Hills franchises and esports titles, posted operating profit of ¥106bn, up 74.2 per cent.

Revenue in the Gaming & Systems segment climbed 41.3 per cent to ¥25.11bn, while segment operating profit jumped 154.5 per cent to ¥2.41bn. The company highlighted its Bomberman slots, named land-based game of the year at the Gaming Intelligence Awards 2026 | North America, alongside continued demand for Solstice cabinets, the Synkros casino management system and Class II gaming machines.

John Eary, vice president of marketing at Konami Gaming, said: "Recognition of Bomberman slots as Game of the Year is credit to the partnership of our casino customers, ingenuity of our teams, and strength of Konami’s long legacy in entertainment." He went on to say that watching the Konami video game series turn into a player-favorite in casinos has been a welcome development.

The Arcade Game segment reported revenue of ¥10.36bn, up 17.4 per cent, and operating profit of ¥2.67bn, up 50.1 per cent. The Sports segment posted revenue of ¥25.72bn, up 3.3 per cent, and operating profit of ¥2.4bn, up 49.2 per cent.

Geographically, the first half of FY27 saw Japan generate 81.7 per cent of consolidated revenue. The United States followed with 11.3 per cent, then Asia/Oceania at 3.7 per cent and Europe at 3.3 per cent.

Konami's board of directors declared an interim dividend of ¥112 per share on Thursday, payable on 19 November, the company said.

“Recognition of Bomberman slots as Game of the Year is credit to the partnership of our casino customers, ingenuity of our teams, and strength of Konami’s long legacy in entertainment.”

John Eary, vice president of marketing at Konami Gaming

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